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Thursday, August 27, 2009

Introducing ShortFuse: PolyCurve

Introducing the new PolyCurve Drag n' Drop method to select the areas you wish to have on your ShortFuse character.

With the old method, selecting the face was quite a hard and sometimes frustating task. Now with the polycurve you just drag around some points making a curve fit the face!

What do you guys think? Share your thoughts in the forums!
You may be seeing this on v0.6... and maybe somewhere new..

Monday, August 10, 2009

New character W.I.P. : Scorn!

Scorn is a custom character created by member hanzoushinrei from the Rumblah! forums and it already has a beta version ready to be downloaded.

Remember to log in the forums in order to see the files available!

Friday, July 24, 2009

Legendary Warrior, Legendary Moves

A new version of Rumblah! is on it's way and in order to show off all it's new stuff Ryu is getting prepared.

Wednesday, March 25, 2009

Let's hear it for the next release!

It's been a while since I've annouced anything about the engine but I know it has been downloaded and played so for those few of you out there:

A new Beta release is on the works. The list of improvements and potential release date will be announced as soon as possible.

Hopefully, in order to make the next Beta more appealing to you guys I would like to hear from you in the feedback forum telling me what is it that you expect, suggest, complain or whatever regarding Rumblah's! next release.

Cheers!

Tuesday, December 2, 2008

Downloadable Content

There's downloadable content down at the Rumblah! forums

Here's some of the things you'll be able to find:

Characters

  • Betaman: The default character. With its editable files too so you can start experimenting and create your own characters.

  • Ryu: Although a Work in Progress (W.I.P.) it is available for those interested. Besides, it's the first SpriteSheet based character so people can understand how these type of character works and start making their own.

  • Scorpion: Work in progress by Quake, who already tried some things on the earlier Beta, this time it's a skin for Betaman.

  • ShortFuse Characters: Users can also share their creations done with the ShortFuse tool. We have characters like Obama, Zeke (Zombies Ate My Neighbours), Chuck Norris and the members of the band Tenacious D!



Backgrounds
  • A lot of the backgrounds that have been displayed on the Beta images are available. Dand, Factory, ToyShop and the editable version of Sunset so people can learn the basics of the lightin

What are you waiting for? Download Rumblah! and start making your own content!
Head to the forums, register and download it now!

Thursday, November 27, 2008

Open Beta 0.51 Released!

You're still reading this? Go to http://www.rumblah.com, join the forums and download the first public Beta of Rumblah!

Sunday, November 23, 2008

Rumblah! Won an Award

The National VideoGame Contest in Uruguay was celebrated the past Novemember 20.

The constest was a great opportunity for national independent developers to get feedback from key figures in the uruguayan scene such as Gonzalo Frasca and also from Chaim Gingold, one of Spore's developers and active participant in the academic game studies community.

Rumblah! participated and won the 'Best Polishing' award with the following positive insight.

Exceptionally polished game. Great art, animation, sound, music and camera. Fun to play. Ambitiously cool edit character feature.
- Chaim Gingold

We actually got hooked by the game and played it a lot. It's ready to come out to the world without asking for permission or forgiveness.
- Gonzalo Frasca

From left to right: Rumblah! Supporters from UruguayGamer: Taytus & tom_orozco8, Videogame guru Chaim Gingold, Rumblah! Developer Rod F(me!), Rumblah! supporter and my girlfriend Pandora.