This blog will no longer be updated and any new details regarding the development will be shown in the blog within the engine's website.
Monday, November 16, 2009
Thursday, August 27, 2009
Introducing ShortFuse: PolyCurve
Introducing the new PolyCurve Drag n' Drop method to select the areas you wish to have on your ShortFuse character.
With the old method, selecting the face was quite a hard and sometimes frustating task. Now with the polycurve you just drag around some points making a curve fit the face!
What do you guys think? Share your thoughts in the forums!
You may be seeing this on v0.6... and maybe somewhere new..
With the old method, selecting the face was quite a hard and sometimes frustating task. Now with the polycurve you just drag around some points making a curve fit the face!
What do you guys think? Share your thoughts in the forums!
You may be seeing this on v0.6... and maybe somewhere new..
Monday, August 10, 2009
New character W.I.P. : Scorn!
Scorn is a custom character created by member hanzoushinrei from the Rumblah! forums and it already has a beta version ready to be downloaded.
Remember to log in the forums in order to see the files available!
Friday, July 24, 2009
Legendary Warrior, Legendary Moves
A new version of Rumblah! is on it's way and in order to show off all it's new stuff Ryu is getting prepared.
Wednesday, March 25, 2009
Let's hear it for the next release!
It's been a while since I've annouced anything about the engine but I know it has been downloaded and played so for those few of you out there:
A new Beta release is on the works. The list of improvements and potential release date will be announced as soon as possible.
Hopefully, in order to make the next Beta more appealing to you guys I would like to hear from you in the feedback forum telling me what is it that you expect, suggest, complain or whatever regarding Rumblah's! next release.
Cheers!
A new Beta release is on the works. The list of improvements and potential release date will be announced as soon as possible.
Hopefully, in order to make the next Beta more appealing to you guys I would like to hear from you in the feedback forum telling me what is it that you expect, suggest, complain or whatever regarding Rumblah's! next release.
Cheers!
Tuesday, December 2, 2008
Downloadable Content
There's downloadable content down at the Rumblah! forums
Here's some of the things you'll be able to find:
Characters
Backgrounds
Here's some of the things you'll be able to find:
Characters
- Betaman: The default character. With its editable files too so you can start experimenting and create your own characters.
- Ryu: Although a Work in Progress (W.I.P.) it is available for those interested. Besides, it's the first SpriteSheet based character so people can understand how these type of character works and start making their own.
- Scorpion: Work in progress by Quake, who already tried some things on the earlier Beta, this time it's a skin for Betaman.
- ShortFuse Characters: Users can also share their creations done with the ShortFuse tool. We have characters like Obama, Zeke (Zombies Ate My Neighbours), Chuck Norris and the members of the band Tenacious D!
Backgrounds
- A lot of the backgrounds that have been displayed on the Beta images are available. Dand, Factory, ToyShop and the editable version of Sunset so people can learn the basics of the lightin
What are you waiting for? Download Rumblah! and start making your own content!
Head to the forums, register and download it now!
Head to the forums, register and download it now!
Thursday, November 27, 2008
Open Beta 0.51 Released!
You're still reading this? Go to http://www.rumblah.com, join the forums and download the first public Beta of Rumblah!
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