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Saturday, June 21, 2008

Lighting Effects on Stages

Throughout the different fighting game that have appeared during the year we see more and more elaborated background stages. Some of them have different lighting tones, however the characters reamain with their strong colors in some cases.

With a few lines of code inside the stage file the characters will be iluminated to match their surroundings. You'll just have to define the R G B components of the tone and the porcentage ofthe effect over the character and you're good to go!



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